Innovation for a New Era in Science and Technology.

In this new era of science and technology, it is very difficult to imagine people working without assistance of computers. Our dependency on computers has led to the rapid development of faster, smaller microprocessor, multi-tasking software and better graphics cards for them. Computes already become a daily activities needs for personal, social, educational, professional, and entertainment purposes. Today video game are very famous, almost 75% of heads of household play computer or video game and game habit can found in everywhere such as working desktop, palm-held device with or without network connection. In this case, video games allow learners to visual system in three dimensions compare simulation with their understanding and manipulate variables. This paper intend to present ongoing research on feasibility of game technology to create interactive 3D environment that easier for user to view the photorealistic of the campus and immersive navigation as a tool for campus analysis and visualization. 3D campus now is the famous virtual reality environment in this new era. By using such game engine, it is possible to create engaging interaction such as user clicking on particular object, AI on Non Playing Character to interact with player and/or environment. At the end, I will present the feature of the game engine. The advantages and the limitation of using game engine to develop a virtual reality environment.

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